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 DX vs XNA vs OGL
  Posted by: Rich_Zap
  When: 28/08/2008 at 10:54:39

 understanding of SetUpIndices
  Posted by: YoYoFreakCJ
  When: 28/08/2008 at 05:51:04

 billboard does not rotate after scaling
  Posted by: kigunda
  When: 28/08/2008 at 04:55:29

 exception error
  Posted by: Rich_Zap
  When: 28/08/2008 at 03:34:29

 exception error
  Posted by: besi
  When: 28/08/2008 at 00:14:11

 Having trouble with effect file
  Posted by: Anonymous
  When: 27/08/2008 at 22:15:15

 Polygon Clipping for Octree
  Posted by: lbmurali
  When: 27/08/2008 at 18:13:55

 understanding of SetUpIndices
  Posted by: vToMy
  When: 27/08/2008 at 18:05:45

 A Typo with loading the Font
  Posted by: riemer
  When: 27/08/2008 at 15:26:43

 mistake found
  Posted by: riemer
  When: 27/08/2008 at 15:22:31


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Űº¸µå¸¦ »ç¿ëÇÑ ÁöÇü ȸÀü

XNA¸¦ »ç¿ëÇÒ ¶§, ¿ì¸®´Â ¸Å¿ì ½±°Ô Űº¸µåÀÇ ÀÔ·ÂÀ» ÀÐ¾î µéÀÏ ¼ö ÀÖ½À´Ï´Ù. Űº¸µå¸¦ ºñ·ÔÇØ¼­ ¸¶¿ì½º, °ÔÀÓ ÆÐµå µîÀÇ ÀÔ·ÂÀ» Àбâ À§ÇØ ÇÊ¿äÇÑ Microsoft.Xna.Framework.Input namespace´Â ÀÌ¹Ì ±âº»À¸·Î Ãß°¡µÇ¾î ÀÖ½À´Ï´Ù.

ÀÌÁ¦ »õ·Î¿î Windows Game ÇÁ·ÎÁ§Æ®¸¦ »ý¼ºÇϰí ÇÊ¿äÇÑ ÆÄÀϵéÀ» ÀÌÀüÀÇ tutorial¿¡¼­ º¹»çÇØ ¿É½Ã´Ù. À̹ø tutorial¿¡¼­´Â Űº¸µåÀÇ ÀÔ·ÂÀ» ¹Þ¾Æ ±âÁ¸ÀÇ ÁöÇüÀÌ È¸ÀüÇϵµ·Ï ÇØº¸°Ú½À´Ï´Ù.

°¡Àå ¸ÕÀú ÇÒ ÀÏÀº Űº¸µåÀÇ ÀÔ·ÂÀ» Àаí ó¸®ÇÒ °£´ÜÇÑ ÇÔ¼ö¸¦ Ãß°¡ÇÏ´Â °Í ÀÔ´Ï´Ù. ÇÔ¼öÀÇ À̸§Àº ProcessKeyboardÀÔ´Ï´Ù.

 private void ProcessKeyboard()
 {
     KeyboardState keys = Keyboard.GetState();
 
     if (keys.IsKeyDown(Keys.PageUp))
     {
         angle += 0.05f;
     }
     if (keys.IsKeyDown(Keys.PageDown))
     {
         angle -= 0.05f;
     }
 }

Űº¸µåÀÇ ÀÔ·ÂÀ» Àаí ÇØ´ç ۰¡ ´­·ÈÀ» ¶§ angle¿¡ 0.05f¾¿ ´õÇϰųª »©ÁÖ´Â °£´ÜÇÑ ÄÚµåÀÔ´Ï´Ù. Űº¸µåÀÇ ÀÔ·ÂÀº Keyboard.GetStateÇÔ¼ö¸¦ »ç¿ëÇÏ¿© ¸Å¿ì ½±°Ô ÀÐ¾î ¿Ã ¼ö ÀÖ½À´Ï´Ù.

Űº¸µåÀÇ ÀÔ·ÂÀ» ¸Å frame¸¶´Ù Àо ó¸®ÇØÁÖ±â À§ÇØ ProcessKeyboardÇÔ¼ö¸¦ UpdateÇÔ¼ö¿¡¼­ È£ÃâÇÕ´Ï´Ù. Áö±Ý±îÁö µüÈ÷ ÇÏ´Â ÀÏ ¾øÀÌ Á¸ÀçÇÏ´ø ¡®angle += 0.05f¡¯ ¶óÀÎÀ» ProcessKeyboardÇÔ¼ö¸¦ È£ÃâÇÏ´Â ÄÚµå·Î ¼öÁ¤ÇսôÙ.

 ProcessKeyboard();

¸¶Áö¸·À¸·Î Űº¸µåÀÇ ÀÔ·ÂÀ¸·Î ÀÎÇØ ¹Ù²ï angle°ªÀ» ±âÁ¸ÀÇ ÁöÇü¿¡ Àû¿ëÇØÁÖ±â À§Çؼ­ DrawÇÔ¼öÀÇ ¿ùµå ÁÂÇ¥°è »ý¼º Äڵ带 ´ÙÀ½°ú °°ÀÌ ¼öÁ¤ÇսôÙ.

 Matrix worldMatrix = Matrix.CreateTranslation(-HEIGHT / 2, -WIDTH / 2, 0) * Matrix.CreateRotationZ(angle);

µÎ ÁÂÇ¥°è matrix¸¦ °öÇÏ´Â ¼ø¼­°¡ µÚ¹Ù²îÁö ¾Êµµ·Ï ÁÖÀÇÇսôÙ.

ÀÌÁ¦ µð¹ö±×(F5)۸¦ ´­·¯ ¿¹»óÇÑ´ë·Î °á°ú°¡ ³ª¿À´ÂÁö È®ÀÎÇØ º¾½Ã´Ù.






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[Tutorials]
[XNA in C#]
Series 1: ÁöÇü
XNAÀÇ ½ÃÀÛ
ÀÌÆåÆ® ÆÄÀÏ
ù ¹øÂ° »ï°¢Çü
¿ùµå ÁÂÇ¥°è
ȸÀü, À§Ä¡ º¯È¯
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ÁöÇü »ý¼ºÀÇ ±âº»
ÆÄÀϷκÎÅÍ ÁöÇü »ý¼º
Űº¸µå ÀÔ·Â
[tut10]
[tut11]
[tut12]
[tut13]
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