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Topic: Mod to Skybox Model



  
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   Mod to Skybox Model
 Poster : jdnd
 Posts: 21
 Country : UK
 City: Holywell

  
Posted by jdnd on 27/08/2007 at 17:23:48
I have modified the Skybox.x file to add the effect references so they do not need to be set in the code.

The skybox.x file will load the effects.fx file from the directory below (../) the skybox.x file

The file can be loaded with just one line:    skybox = content.Load<Model>("Content/Skybox/skybox");


And can be drawn without having to set the xTexture parameterís in the draw method

Please see this Link:
  www.jdnd.co.uk/Computing/DirectX/Models/SkyBox's/SkyBox/index.html



Hope this helps;

    Jay Dee

Note:
The link is to my home computer.
If they fail then sorry please try later it is very rarely off.
 Poster : Anonymous
 Posts:
 Country :
 City:

  
Posted by Anonymous on 27/06/2008 at 03:09:06
hello

  
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