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Category: Tutorial 11: Per-pixel lighting



  
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Problem with car normals
Hi, When I run the tutorial code, the car mesh ...
Starter
Started 
: amosl
: 10/01/2007
    
Views
Updated 
: 4173
: 09/12/2012
   
Light not lighting model when moved
I decided to add some random movement of the car m...
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Started 
: cpusl
: 26/05/2010
    
Views
Updated 
: 2088
: 09/12/2012
   
Multiple Light Sources?
Hey all, Just to say I love the tutorials, esp...
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Started 
: mangamann
: 07/07/2008
    
Views
Updated 
: 3707
: 07/07/2008
   
Lighting Models and xWorld
I've been following these tutorials using GS 2.0....
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: mspratt
: 01/01/2008
    
Views
Updated 
: 3103
: 01/01/2008
   
No render
I have been working with your tutorial code for a ...
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: iddqd
: 13/11/2007
    
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: 2863
: 13/11/2007
   
normal translate
Thanks for remers brillent tutorials I feel con...
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: rong
: 20/09/2007
    
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: 3097
: 07/10/2007
   
quad figure
The quad figures look like they are composed of fo...
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: artg
: 07/04/2007
    
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: 3144
: 10/04/2007
   
confused why Vector4 was used
i'm kinnda confused why Vector4 was used to set t...
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: reyjexter
: 19/02/2007
    
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: 3531
: 19/02/2007
   
PS1.3 limitation
first I like to thank you for these tutorials, I ...
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: MBrennan
: 08/01/2007
    
Views
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: 3815
: 11/01/2007
   
Passing a texture offset to HLSL
I tried to modify the script from Tutorial 11: Per...
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: soft_dorset
: 13/08/2009
    
Views
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: 2629
: 13/08/2009

  
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