| Poster | : Stephan | | Posts | : 1 | | Country | : united states | | City | : jacksonville |
| | | | Posted by Stephan on 11/12/2006 at 08:50:52
| | I'm pretty new to C# and XNA and have enjoyed following your tutorials. So far everything has gone very smoothly up until this last one. Whenever I run the final code this is the image I get 
I even copied your exact code at the bottom and got the same result. | |
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| Poster | : riemer | | Posts | : 1388 | | Country | : Belgium | | City | : Antwerp |
| | | | Posted by riemer on 13/12/2006 at 12:45:07
| | | I had to store the color information in the vertices of the mesh. I have now uploaded the correct mesh. | |
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| Poster | : Extrakun | | Posts | : 34 | | Country | : Singapore | | City | : Singapore |
| | | | Posted by Extrakun on 16/12/2006 at 02:09:06
| | | I managed to get the latest xwing.x from the Downloads link but the link embedded inside the tutorial seems to be outdated. | |
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| Poster | : riemer | | Posts | : 1388 | | Country | : Belgium | | City | : Antwerp |
| | | | Posted by riemer on 16/12/2006 at 06:02:11
| | I have uploaded the modified model, it should now include colors! The problem was that in the original model, the colors were saved in materials. These can be read out in the same way as textures (see the last chapter of series 2), but requires some extra code. So I made a utility that for each vertex of the model, reads the color of the material and saves the color as standard color for the vertex.
Thanks for reporting this! | |
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