| Poster | : Anonymous | | Posts | : | | Country | : | | City | : |
| | | | Posted by Anonymous on 11/09/2006 at 16:05:27
| | I was getting the same error once I changed some code around. (put the texture, and vertexes into a class). Somewhere in the process the .PNG file I was using for the texture was changed to a .JPG.
So double check the location of the texture, if the Direct3D.Device is valid, then your file location could be wronge. (like mine was.. Opps!)
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