| Poster ||: qwprince|
| Posts||: 13|
| Country ||: China|
| City||: Beijing|
|Posted by qwprince on 04/09/2006 at 22:48:23|
device.DrawUserPrimitives(PrimitiveType.TriangleList, verticeslist.Count / 3, verticesarray);
In here,you always used "device.DrawUserPrimitives" for draw whole 3D city. and in your code , where incarnated which like "As an example, we could again put our whole 3D city into one mesh, have it optimized and displayed." ?
Thanks a lot ... I'm so sorry for my poor english , and i hope that you do not mind.