| Poster | : qwprince | | Posts | : 13 | | Country | : China | | City | : Beijing |
| | | | Posted by qwprince on 04/09/2006 at 22:48:23
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device.DrawUserPrimitives(PrimitiveType.TriangleList, verticeslist.Count / 3, verticesarray);
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In here,you always used "device.DrawUserPrimitives" for draw whole 3D city. and in your code , where incarnated which like "As an example, we could again put our whole 3D city into one mesh, have it optimized and displayed." ?
Thanks a lot ... I'm so sorry for my poor english , and i hope that you do not mind. | |
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