| Poster ||: steveh|
| Posts||: 83|
| Country ||: Australia|
| City||: Orange|
|Posted by steveh on 14/06/2012 at 23:16:18|
|I was just wondering what techniques Microsoft flight sim uses to produce a realistic simulation of the ground , apparently overlaying aerial photographs over the terrain and changing the resolution of the image depending on camera distance.|
Would the techniques described in this tutorial be applicable to creating a program like FS ?