| Poster | : steveh | | Posts | : 83 | | Country | : Australia | | City | : Orange |
| | | | Posted by steveh on 14/06/2012 at 23:16:18
| | I was just wondering what techniques Microsoft flight sim uses to produce a realistic simulation of the ground , apparently overlaying aerial photographs over the terrain and changing the resolution of the image depending on camera distance.
Would the techniques described in this tutorial be applicable to creating a program like FS ?
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