| Poster | : theNewGuyy | | Posts | : 3 | | Country | : NL | | City | : Amsterdan |
| | | | Posted by theNewGuyy on 05/06/2012 at 05:30:21
| | Hey,
I am VERY new with XNA, I am following the Tutorials from Riemers. I have a school project in which I have to make an airplane and a heightmap, and the plane must collide with the heightmap. It also needs to be able to shoot and there must be particles.
The problem is: in Riemers tutorials we never learn how to make the plane and the heightmap collide and there is no such way to be found ANYWHERE on the internet.
I have been trying to figure this out for weeks now but I never seem to be able to solve it myself. I am getting very desperate because I have to turn in the assignment tomorrow at 4 PM. Please help?!
I have the Xwing and the chasecamera, and close to me is the heightmap. | |
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| Poster | : theNewGuyy | | Posts | : 3 | | Country | : NL | | City | : Amsterdan |
| | | | Posted by theNewGuyy on 06/06/2012 at 07:09:06
| | | figured it out already, thx for nothing though | |
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| Poster | : theNewGuyy | | Posts | : 3 | | Country | : NL | | City | : Amsterdan |
| | | | Posted by theNewGuyy on 06/06/2012 at 07:14:54
| | | If you want to know how, just download "ball on a heightmap" from MSDN. Merge the code into riemers and that way you should be able to make it collide. Got my grade and it's an A lol. | |
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