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Topic: Lighting problem with advanced terrain



  
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   Lighting problem with advanced terrain
 Poster : KyleGuy87
 Posts: 3
 Country : England
 City: Newcastle

  
Posted by KyleGuy87 on 20/01/2010 at 15:58:24
Any help at all is appreciated :).


For advanced terrain when lighting is enabled, i can partially see through one side of the terrain:


Perhaps it's something to do with me using sprite batches earlier for the menu?

Any ideas anyone :(?

Thanks though for the great tutorials!
 Poster : KyleGuy87
 Posts: 3
 Country : England
 City: Newcastle

  
Posted by KyleGuy87 on 20/01/2010 at 16:00:52
Forgot to add, I've used the zbuffer enabling command to ensure it was drawing correctly, but with no prevail :(.
 Poster : Duallity
 Posts: 289
 Country :
 City:

  
Posted by Duallity on 20/01/2010 at 16:35:48
Hi,

when you use sprites some renderstates get changed. When drawing 3D components afterwards you have to change a few renderstates back.
This should help you: http://blogs.msdn.com/shawnhar/archive/2006/11/13/spritebatch-and-renderstates.aspx

Greez
Duallity
 Poster : KyleGuy87
 Posts: 3
 Country : England
 City: Newcastle

  
Posted by KyleGuy87 on 20/01/2010 at 18:45:10
Duallity, thanks :D, it's really appreciated that you went that bit extra and provided the link for me!  I probably would have spent quite awhile trying to figure this one out.

Worked like a charm, now I can get back to the physics, thanks again!  

 Poster : radulph
 Posts: 225
 Country : germany
 City: hamburg

  
Posted by radulph on 21/01/2010 at 14:19:15
Wooow,

Hey Duality, it seems, that Your efforts in this forum finally paid of xD. Keep it up man.

Greetings (also posting because this bot on Your other thread annoys me and I don't want to stay it on top - lol)
 Poster : Shekk
 Posts: 1
 Country : Germany
 City: Würzburg

  
Posted by Shekk on 07/04/2010 at 16:53:52
Thank you so much for this post.
saved another night coding ;)

And special thanks to riemer for this series.
I really appreciate this tutorials and bought your recipes book.

Happy coding,
greetings
Shekk

  
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