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Topic: Rotation on MouseMove event



  
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   Rotation on MouseMove event
 Poster : Dharshi
 Posts: 4
 Country : India
 City: Tuticorin

  
Posted by Dharshi on 13/02/2008 at 01:05:22

Hi,

   How to do rotation on MouseMove event? That is i need to rotate my rendered 3D object from left to right if i drag my mouse from left to rigth. Like that for all directions i.e from right to left, from top to bottom and bottom to top, I need to do the rotation according to the mouse drag event. Please help on identifying this.

Thank You,
Dharshi
 Poster : Tophurious
 Posts: 43
 Country : US
 City: Golden

  
Posted by Tophurious on 13/02/2008 at 22:20:38
if you browse through the tutorials on the right(XNA Using C#->Series 4: Advanced Terrain->Mouse Camera)
 Poster : Dharshi
 Posts: 4
 Country : India
 City: Tuticorin

  
Posted by Dharshi on 14/02/2008 at 00:17:05
please show directx samples or tutorials. As a newbie, i couldn't able to understand XNA and cannot convert it into Directx

Thank You
 Poster : Tophurious
 Posts: 43
 Country : US
 City: Golden

  
Posted by Tophurious on 14/02/2008 at 19:33:42
Well really XNA is easier than standard directx...

But all you need to do is use the directinput and monitor the mouse position, when it moves, change the rotation

  
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